#include #include #include "emit.h" #include "cool-tree.h" #include "symtab.h" enum Basicness {Basic, NotBasic}; #define TRUE 1 #define FALSE 0 class CgenClassTable; typedef CgenClassTable *CgenClassTableP; class CgenNode; typedef CgenNode *CgenNodeP; class CgenClassTable : public SymbolTable { private: List *nds; ostream& str; int stringclasstag; int intclasstag; int boolclasstag; // The following methods emit code for // constants and global declarations. void code_global_data(); void code_global_text(); void code_bools(int); void code_select_gc(); void code_constants(); // The following creates an inheritance graph from // a list of classes. The graph is implemented as // a tree of `CgenNode', and class names are placed // in the base class symbol table. void install_basic_classes(); void install_class(CgenNodeP nd); void install_classes(Classes cs); void build_inheritance_tree(); void set_relations(CgenNodeP nd); public: CgenClassTable(Classes, ostream& str); void code(); CgenNodeP root(); }; class CgenNode : public class__class { private: CgenNodeP parentnd; // Parent of class List *children; // Children of class Basicness basic_status; // `Basic' if class is basic // `NotBasic' otherwise public: CgenNode(Class_ c, Basicness bstatus, CgenClassTableP class_table); void add_child(CgenNodeP child); List *get_children() { return children; } void set_parentnd(CgenNodeP p); CgenNodeP get_parentnd() { return parentnd; } int basic() { return (basic_status == Basic); } }; class BoolConst { private: int val; public: BoolConst(int); void code_def(ostream&, int boolclasstag); void code_ref(ostream&) const; };